Not "which class is objectively strongest" — which class actually fits how you want to play.
Mercenary. Balanced offense and defense, a hammer/sword-and-shield stance swap that's forgiving to learn, and enough survivability that early mistakes don't end your run instantly. If you're brand new to Mistfall Hunter's aim-based, soulslike-adjacent combat, this is the recommended starting point.
Shadowstrix. Mobility and burst let you choose your fights and disengage on your own terms — important when there's no one covering your back. Beta players consistently rate it as the strongest self-sufficient pick for going it alone.
Seer. A dedicated support class is much less valuable solo, but a competent Seer meaningfully raises a trio's survivability through healing and utility. A common strong core reported from beta play pairs a Mercenary frontline, a Shadowstrix opener, and a Seer holding the group together.
Shadowstrix again, or Black Arrow if you'd rather open fights from range. Both reward precise, proactive play over reactive defense.
Sorcerer. Barriers, freezes, and burns let you control engagement distance rather than trading hits directly — good if you'd rather out-position an opponent than out-brawl them.
Mercenary or Withered Knight
Shadowstrix or Mercenary
Seer, backed by Mercenary + Shadowstrix
Shadowstrix or Black Arrow
Sorcerer or Black Arrow
Seer
Want the full breakdown of every class's weapons and kit? See the Classes page. Curious how the current beta meta shakes out? See the Class Tier List.