Quick answers to what people search for most about Mistfall Hunter.
Mistfall Hunter launches July 30, 2026 at 01:00 UTC (July 29 evening in US time zones) on PC, Xbox Series X/S, and PlayStation 5 simultaneously.
Mistfall Hunter is developed by Bellring Games and published by Skystone Games.
There are 6 classes: Withered Knight, Black Arrow, Shadowstrix, Mercenary, Sorcerer, and Seer. See the full classes guide for details on each.
No — Mistfall Hunter is a paid game. The Standard Edition is $24.99 and the Digital Deluxe Edition is $39.99, with a $15 upgrade path from Standard to Deluxe. See our editions and pricing page for full details.
Yes — Mistfall Hunter is confirmed for day one Xbox Game Pass on both Xbox and PC.
There's no dedicated duo matchmaking queue — squads default to trios — but beta players have confirmed you're not forced to fill an empty slot with a random teammate, so two friends can play together without a mandatory third.
Mistfall Hunter launches simultaneously on PC (Steam), Xbox Series X/S, and PlayStation 5, with full crossplay across all three.
The official title is "Mistfall Hunter," singular. Many players search "Mistfall Hunters" out of habit, but it's the same game.
No Nintendo Switch or Switch 2 version has been announced. Confirmed platforms are PC, PlayStation 5, and Xbox Series X/S.
The open beta ran servers across five regions: China, the United States, Germany, Singapore, and Brazil. Some players in other regions (Oceania, South America outside Brazil) have reported higher ping and requested dedicated local servers, which haven't been confirmed for launch.
You extract by defeating a Returner Woodling to obtain a Soul of Return, then making your way to an exit. Beta players report both solo and team extraction points exist, so squadmates aren't all forced to rely on a single shared exit. See our Enemies & Bosses page for more on the Woodling.
Both are extraction games with sword-and-sorcery combat, but they play differently: Mistfall Hunter is third-person with faster, more arcade-style combat, while Dark and Darker is first-person with a slower, more grounded feel. Players are split on which they prefer — it comes down to playstyle rather than one being a clear upgrade over the other.